
Short Stories
Psychological short stories focusing on isolation, memory, and the unconscious. These samples demonstrate introspective tone, narrative ambiguity, and emotional pacing.
Download The Lighthouse Keeper in the Bay of the Heart EN (full short story)»
Download Latarnik w zatoce serca PL (full short story)»
Download February Mirror EN (short story excerpt)»
Download Lutowe Zwierciadło PL (short story excerpt)»
Trailer Script
Voiceover script for a horror game teaser trailer. Emphasizes sensory tension, rhythm, and emotional escalation in under 60 seconds.
Download Reflections of Chernobylite Trailer Script (EN)»
Character Bio Examples
A flexible template for game writers and narrative designers, covering archetypes, backstory hooks, emotional arcs, and dialogue tone notes.
Download Bladebastards (unshipped Artifex Mundi project) character diamond EN»
Download Bladebastards (unshipped Artifex Mundi project) character Enneagram and barks EN»
Dialogues
Here you’ll find examples of dialogues I’ve written and structured for interactive storytelling. Each piece showcases deep level of game world research, emotional impact and character’s maturity.
Download Chernobylite dialogues example spreadsheet EN»
World-Building Showcase
Reference guide for designing internally consistent worlds. Covers government systems, resource scarcity, faction logic, and myth-building.
Download Bladebastards unshipped Artifex Mundi project lore example EN»
Interview about my work on Chernobylite
Blogging
An example article about Chernobyl liquidators, created for video game marketing purposes.
Download Radioactive Sausages of Doom text»
Creative Brief for Campaign
A sample creative brief for a narrative-driven game marketing campaign. Focused on emotional tone, theme integration, and visual storytelling cues.
Download My Brother Rabbit Marketing Campaign Presentation EN»
Voiceover Script Sample
Sample VO script designed for localization and tone calibration. Includes delivery tips for emotional nuance.